What Is Lost In Translation Hopeful Redux ?


I'm glad to announce the official release of Lost In Translation - Hopeful Redux, the upgraded release to Lost In Translation - No Hope. This release brings a slew of new additions, updates, and bug fixes to the game. 

New Additions:

All Modes

  • A new batch of assignments has been implemented, evening the assignment count to 12.
  • A new payment system was implemented, affected by the difficulty
  • New max parameters are set, making the normal game harder.
  • A symptom of high stress is added however, the shortening of cipher text.
  • An added risk in the chance of hospital visits is added, 1(on hard) and 2(on normal) visits and your save wipes clean.
  • Ending credits for this game over scenario are also added in.
  • Script bug fixes have been implemented into the game.

Hard Mode Only

  • The reference on the right has all previous text replaced with “GUIDE ERROR”
  • Payment is cut in half, comparable to the old version’s pay.
  • Additions to stress are multiplied by 2
  • The Café now delivers coffee to the player in 30 in-game minutes.
  • The stress ceiling is lowered by half.
  • And finally sleeping does not subtract from stress.

Developer/Non-Gameplay

  • A dev command system has been implemented, with approx. 10 hidden features.
  • Achievements have been added, along with a panel on the main menu to check.
  • Non Save File variables like Achievements, and the unlocking of Hard Mode are put in a new Settings Save File
  • A folder is created on load hosting Lost In Translation Save Data & Settings.
  • A new full screen toggle AND 3 new resolution settings(1024x768, 800x600, and 768x576)

The New Save Manager is uploaded here

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